Glossary
24 software architecture terms, each answered in under two minutes. Entries are organized by concept area:
- System structure — microservice, monolith, bounded context, API gateway, service discovery, sidecar pattern, service mesh
- Events and messaging — event-driven architecture, pub/sub, message queue, message broker, dead letter queue, backpressure
- Caching — cache, cache invalidation, TTL, CDN
- Load distribution — load balancer, round-robin, health check
- Advanced patterns — CQRS, event sourcing, saga, circuit breaker
Every term links back to the lesson where it is introduced. Start with any entry or work through the lessons in order.